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DucksUnlimited said:

MDMAlliance said:

Yes, overlapping market.  You seem to not understand that having a system that's like a console but plays handheld games is meant to appeal to people who do play console games, and enjoy handheld games as well.  I doubt they would make it for the very few handheld games that a typical console gamer would enjoy (because that becomes way too limited).  If you don't understand that much, it's hopeless.



Also, predicting the success of anything before it comes out is not conjecture.  You can predict the success of something based off of much more concrete information (and just because it doesn't come true doesn't mean it's conjecture.  What makes it conjecture is the fact that there's a large portion of mystery to it).

You're acting as though handheld games and console games are completely seperate in the way they play, which is in no way true. Other than being visually scaled back, handheld games are generally the same as console games in function and design, aside from a few rare exceptions. Nobody would think twice if Soul Sacrifice had been announced for PS3, or FE:A was a WiiU game.

There's incomplete information for every unreleased device, so yes, predicting their success is conjecture, by definition. You can argue the degree of that statement, but not the accuracy of it.


They aren't completely different, and I wasn't claiming they were either.  However, some changes are made to handheld games so it is better suited for playing on the go.  While it is definitely easier to put a handheld game to a console than console to handheld, there is still a difference in how the games are designed.  That difference may not matter to someone who plays both handheld and console games.  However, a person who refuses to play handheld games for that very reason will have very little reason to buy a PS Vita at any price.  

Also, for your second paragraph, you said for anything.  An unreleased device, in particular, would always be conjecture.  For a video game itself, there's a lot of ways to predict the success without using incomplete information (in regard to make a prediction, since incomplete information by itself makes talking about anything conjecture whether it's predicting or not).  Essentially what I'm saying is that we have really no data that can tell us how the PS Vita TV will do, short term or long term.  Pre-orders for hardware act much differently than those for software.