JWeinCom said:
Are these experiences possible on other consoles? Maybe. Are they available on other consoles? No. Is there anything really similar on other consoles? No not really. Super Mario 3D World is easily as different from Galaxy (or 3D Land) as Killzone 3 is to Shadow Fall. Unless you want to just come out and say you think graphics are what matters (and you're entitled to that opinion), you'll have to explain why none of these experiences are worth buying a console for but Killzone and Assassin's Creed Wind edition are. |
Arguing with you sometimes feels like arguing with a 3yo, but ok...
A) You give a list of games. I tell you what I think, then you say I'm wrong, because Nintendo Land, Game and Wario and Zombi U blah, blah, blah. Well take a look at your list and find Nintendo Land, Game and Wario or Zombi U (a hint - they are not there!!).
B) and C) Oh you think it's not happening? Then you're in for a huge surprise! And don't give me that "you underestimate the weight loss industry" or "you're basing 2013 predictions off of the 2000 market". You are the one who doesn't seem to understand the current market in this case. Wii Fit was huge, because it was a novelty, but at this point Ms is gonna eat it, cause it's just miles ahead. Even just working out with the Balance Board feels gimmicky, crappy and limited if you compare it to the new Kinect. Add to that the new workout app on XO that gives you P90X, Insanity and two workout routines for women, which will be free till 2015. Additionally there will be other workout games like the Nike ones from X360, UFC instructor, etc., all better and more modern than the Wii Fit U. The market has changed, it has developed incredibly and is growing all the time, while Nintendo offering isn't even near to the top of the flock anymore. It will sell something (there are people with BBs after all and XO is going to be expensive at first), but won't come close to what Wii Fit was, just wait for XO to take that market with ease. Also arguing that Kinect is selling worse than Wii indicates anything when you just had a much better Kinect 2 unveiled and it being mandatory with every XO is really a very questionable argument. Also Wii is selling better than Wii U most of the time, so Kinect losing to it really is no shame :P You say chances of XO cutting into N market here are remote? I say it's abslutely impossible for that not to happen. Nintendo won't even come close to MS here in the long run, this market is MS for the taking.
Nintendo had huge exposure with Wii... So what? It had huge exposure with NES and SNES and still N64 and GCN happened. Sony has huge exposure all the time and yet Vita is struggling.
D) and E) Graphics is the biggest part of moving to the next gen. It can easily be the only difference and totally justify it - you just have to accept that. NES -> SNES. PS/SS/N64 -> PS2/DC/GCN/Xbox. The only difference between these generations were graphics and yet nobody is denying that these were valid next gen products and that games from these newer consoles were "next gen". Yet, as Wii or DS has proven, graphics don't have to be the only thing and I respect that. The problem for Nintendo is that with Wii U they fail to deliver on the most basic front (graphics), so they have to deliver somewhere else and so far they are failing. There is a thin line between such a thing like the GamePad being considered a next gen idea and a stupid gimmick and it's all decided but the success of the product. You had Wii and you had Virtual Boy. Nobody says VB was a next gen product, it was just a crappy gimmick, cause nobody wanted it and it failed. So far the Gamepad is is on the verge, cause people just don't care about it enough, even though it's a far better idea (I love remote play).
To sum up, it's not like you say "better graphics are the only thing that matter". But better graphics are absolutely enough. If you fail to give better graphics, you have to give something else instead to compensate for that. So far Nintendo is failing to do to that.
I'm not sure if the 3D Mario cuts it for me. It's a controversial idea for the game and I haven't seen enough of it. I'm not sure just how good the graphics are and how well it uses the GamePad - the two things that define being next gen on Wii U for me. In short, I think that a Wii U game is next gen when it has graphics that are superior to what I see on my PS3 (cause I believe Wii U is easily capable of that!) and (preferaly) it makes smart use of the GamePad (though this usually contradicts with Remote Play, so I'm actually sometimes willing to forgive it here, when at least the graphics are in place and GamePad has basic functions that make for a more smoother gameplay).
Obviously, there are the minigames that don't need good graphics but focus solely on GamePad instead, but so far they don't seem to be much of a gamechanger, especially in the era of tablets and people just don't seem to case about them, so it's hard now to say whether they deserve to be called "next gen" experiences or are just "crappy gimmicks". Surely they are nowhere near to what Motion Gaming was this gen.
Also - if you really think that Wii U is so awesome, next gen, everything is so pretty and rosey, then why the hell is it struggling so bad, even eating Vita's dust and why don't people care about it at all?
Wii U is a GCN 2 - I called it months before the release!
My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/
My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.







