They've gone from dark skinned to fair skinned; Crytek racism confirmed?
Seriously though, polygons aren't actually that important once you get to a certain point. The law of diminishing returns really does have an impact, and adding extra effects makes a bigger difference.
Most of the changes seems to be more artistic in nature (going for a more natural look rather than the bright shiny armour of the old build. I notice a bit of a reduction in texture res on the skin but they've added better draw distance which will be far more noticeable in game.








