RolStoppable said:
It was also completed half a year before it got released. Besides, it's not like RL is doing well on any platform, not even those with big installed bases. Anyway, Ubisoft has to give reasons why their games should be bought. Issuing threats isn't the way to go. Of course, it doesn't help the company one bit that they built an awful reputation for themselves on Nintendo platforms. Always there with plenty of games, but almost exclusively cash-ins or games that cut corners. Nobody in their right mind should expect goodwill with such a track record. But that's just how it goes: Lost Planet 3 bombs spectacularly and it's concluded that it's well deserved; game flops on a Nintendo system, the conclusion is that the audience is to blame. In the specific case of Splinter Cell, I am quite sure that the game underperformed across the board. But even though the Wii U version was never supposed to carry the load, it's the one that is the most talked about. |
It's not good enough to say "It's not doing well on any other platforms" Perhaps that means the game shouldn't exist simply because it doesn't have an audience on whatever platform it's on.
But WiiU is a young system, not only is there not many games on the system right now, thus owners should be picking up the new ones, but Rayman is a platformer which really should appeal to WiiU owners, it's a very good one by the looks of it too.
Why didn't it sell?







