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J_Allard said:
JoeTheBro said:
J_Allard said:
Killzone downgrade yesterday and Ryse today. As we get closer to launch, these consoles aren't stacking up it seems.

Please stop trolling. How was Killzone downgraded exactly?

I'm trolling by pointing out 2 games recently downgraded, 1 on each platform? Am I trolling downgraded games or something?

KZ6 was downgraded by going from "60FPS in MP" to "60FPS sometimes in MP". I hope that helps, because I won't respond about KZ again.

I see you probably won't respond, but at least read this. Killzone did not go from 60FPS to 60FPS sometimes. The developer was being honest and saying it didn't have a locked frame rate, just like almost every 60fps game. When a dev says something is 60fps, they are saying it's 60fps sometimes. That's how it works.

Look at Call of Duty. Everyone calls it a 60fps game right? It's still running below 60fps a lot of the time.

(multiplayer runs closer to 60, but I couldn't find that video on youtube)

If the game is locked at 60fps, they will go out of their way to specifically say it's a locked/solid/whatever 60fps. It's similar to saying HD verse full HD. If Guerrilla said it was a locked 60, and then switched to unlocked, you would be absolutely correct about a downgrade. However as far as I've read(love to be proven wrong), they have always just said 60fps. At launch the multiplayer might have horrible frame rates, I don't know. The comment however about 60fps "a lot of the time" doesn't prove anything.