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Ooh, I like this...

The dual-touch input should allow a greater degree of precision, though I'm a bit curious about how they're going to tie in the haptic feedback. But the buttons are what really interest me.

Putting a pair of long, finger buttons on the back of the grip and splitting the traditional "A-B-X-Y" in half, along with the far more dense placement of the front-facing inputs, has the potential to really streamline things. I may take some work to adapt existing control schemes comfortably, but I think it looks like an overall smoother layout. It's also nice since it's completely symmetrical, which is nice for different control options.

My only concern is that some of the inputs near the upper-middle might be out of the comfortable range of movement. The placement of the inputs in a concave, rather than convex, position could alleviate that, but without having it in my hands I don't know. Also, sensitivity might be an issue, since manipulating the pad requires a greater range of movement than a stick, which might also make size and distance a problem. Also, I'm a bit confused by the bumpers, which they don't really show very well, and could be a bit too close to the triggers.

The shape is odd, but it looks comfortable. I really want this in my hands. It definitely accepts some trade-offs, but I think this could be a real step forward in design.



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