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the_dengle said:

People are still getting way too hung up on the Legends delay. Guys, it's selling best on Wii U. Nintendo wins this fight by default. Whining about the delay now is only giving ammunition to the other sides.

Hell, forget about the fact that it's selling "best" on Wii U, because lots of people here certainly will do just that. They'll say it's not that much better -- not significantly higher. But it doesn't matter how much better it's selling on Wii U. What we have here is a console with less than one-twentieth the install base of both the PS3 and 360 besting them (or just hanging with them, however you prefer to think about it) each individually in software sales for this major multiplatform title.

What does that mean? Does it at least prove that the Wii U is a viable platform for third-party platformers, if not all games? There's nothing wrong with that. The 360 wasn't so great for JRPGs or platformers, was it? But that didn't stop it from getting third-party games, even in those genres, because it was great for shooters and Western RPGs.

I don't really think install base is the biggest factor when we are talking about numbers this low.  This isn't GTA where it is selling more SW than there are Wii U consoles out there.  After all, Legends is doing quite a bit worse than Origins despite there being 43 million more PS3/360 units out there now.  Also the Wii had a 30+ million lead when Origins came out and sold less than either the PS3 or 360 version.  Or the Vita where the late port of Origins sold more than Legends has on the Wii U for the first three weeks on an install base less than a quarter of the Wii U's (granted I expect the Wii U to catch up through the holidays, but still).

I'd say it goes further to prove that third party platformers simply aren't viable unless they are low budget and priced accordingly.  The problem with your 360 comparison is that JRPG's were barely represented on the Xbox while mascot platformers were the bread and butter of the Wii.  Even if Blue Dragon sold sort of mediocre (though still quite a bit more than Legends WiiU), the 360 had Call of Duty and Oblivion, Splinter Cell, Madden, Ghost Recon, etc to show it was viable to third parties.  Not to mention the 360 lost much of that JRPG support, as well as consoles in general.  Tales gone, Mistwalker making mobile games, FF/KH HD skipping 360, etc.