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Dr.EisDrachenJaeger said:

Because when you have evolving consoles you get Sega'd.Its market fragmentation and variant other intracracies that I'll address further. I understood the pont you were making about Valve, but the market isnt exactly, stationary in that manner.

Im just saying that Cloud is a fragile infrastructure in the end that does more for the company trying to sell you a service than it does for you as a consumer.

They make more money off selling services for rent after all.

I think I see what you mean by fragmentation. I think that ultimately these machines might have important power differences that would make it difficult for games to keep up, and for gamers' wallets to keep up. But ultimately the trend of gradual power upgrades is working for smartphones, so if the systems are kept affordable, then people would buy into an upgrade system. The lines would be blurred with consoles because though a console would be more powerful at its launch (given price similarity), the buyers would know that their device would soon easily surpass them with an upgrade.

About Sega, they always had management problems. The add-ons they made were very different than PC upgrade type modules OP is prophecising for Valve. The 32x and sega cd were not easy to support as say the integration of a new GPU is in the world of PCs.

Cloud is cloud. It is a huge business for MS and other giants right now, so I wouldn't brush it off so soon. Rent makes the world go round for a lot of businesses, like renting rooms. People make fortunes off renting services.