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Max King of the Wild said:
burninmylight said:


I seem to recall Ubi making a bankload of cash off of Wii titles (Raving Rabbids, Just Dance, Michael Jackson Experience). Those titles counted for about 40 million copies sold. I'd say that justifies Wii U development.

Even EA can't claim it didn't profit off of the Wii. EA Sports Active sold almost four million units, and the Tiger Woods games kept selling around a million units year after year. The MySims franchise sold about 1.5 million units the first two years and one million units with the third entry, but I guess gamers quickly got tired of that series getting overmilked. Either way, EA banked off of the Wii too.

So if PS360 sales justify Ubi/EA taking losses on their predecessors, then EA's support really should be "unprecedented" like it was promised. I'll give Ubisoft credit for sticking with the Wii U thus far, though not releasing Rayman Legends in the Spring was stupid.


Well yeah, if you want to be exclusive then sure you might be able to find some games that were profitable. But heres the thing, EA, Ubisoft, Sega and Activision are all big companies and if Wii's userbase meant thats where the money was then theyd develop for it. Simple as that. But since Nintendo has almost 0 3rd party support its quite clear that the Wii didn't bring in nearly as many profits that ps360 did even with their higher development costs.

but they did develop for WIi i dont know why people keep refuting this, its factual wrong to say they didnt develop for WIi. THey just didnt make the games that were big on PS360, and vice versa. EA had its active stuff and a bunch of shovelware stuff. Ubisoft and JD and more shovelware, Sega had a bunch of stuff, Activision shovelware.  Besides Ubisoft they dont seem to be interested in making those types of games anymore, and even they are just sticking to JD