nightsurge said:
Actually it would if that game utilizes the cloud processing. The game can have the graceful degradation if their internet stutters or goes offline, or offer a slightly degraded version if no internet available at all. There is no requirement for games to be multiplayer only in order to utilize the Cloud... |
Cloud processing is really only useful in multiplayer. I mean there's nothing technically stopping Bethesda from using the cloud in Skyrim 6 to control NPCs, but that's just not going to happen.
I feel like all you people have your heads in the clouds with what you expect to be offloaded to servers.