fatslob-:O said:
snowdog said:
fatslob-:O said:
snowdog said: Okay, a few important things I need to add here. Firstly, Expresso isn't 3 x Broadways duct-tapped together with a raised clock (although if it were that wouldn't be a bad thing at all. We know almost as little about Expresso as we do about Latte. Secondly, Expresso surprised the Bink developers by running Bink 2 - Expresso is no slouch. And lastly, and by no means least, you would be wrong not to expect mind blowing physics from Expresso. The link below demonstrates how well Broadway could handle physics if a developer put their mind to it: http://www.youtube.com/watch?v=41w-bbtVFKE
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How about a nicer framerate ?
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Lol...really..? Over 400 objects and you expect 30fps..? The framerate is fine in the second part with zero gravity when he turns the hoover thingy on. For a console that's closer to a 6th gen machine than a 7th gen machine in terms of power that physics demonstration is impressive.
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That's decent I guess but no as good as this http://www.youtube.com/watch?v=n9Xz9u03AZY which ran at a fine 30fps with thousands of objects to boot.
How about some nice water simulation from Just cause 2 ?
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And why are you comparing PS3 and 360 demos/games to the Wii..? Of course the physics are going to be more impressive. My point was that if Broadway is capable of impressive physics without Havok middleware then impressive physics should be expected with Expresso even without Havok middleware and GPGPU use. It won't be as good as physics on the PS4 and One obviously but it should still impress