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CD Projekt RED Talks The Witcher 3 Tech: Tessellation, PhysX, DX11.2, Windows 8, Global Illumination

A couple of days ago, we had the pleasure to interview Greg Rdzany – Senior Technical Producer at CD Projekt RED – and Balazs Torok – Lead Engine Programmer at CD Projekt RED. Greg and Balazs shared some new information about the Fur tech that will be implemented in The Witcher 3 and talked about PhysX 3.0, Tessellation, DX11.2, Global Illumination, and shared their opinion about other commercial engines – like CryENGINE and Unreal Engine. Enjoy the interview after the jump!

http://www.dsogaming.com/interviews/cd-projekt-red-talks-the-witcher-3-tech-tessellation-physx-dx11-2-windows-8-global-illumination/

 

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Check out my hype threads: Cyberpunk, and The Witcher 3!