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PigPen said:
fatslob-:O said:

Except none of you guys here know about emulation. The WII U's cpu is almost exactly the same as the WII's but only this time it has 3 cores instead of one and a bumped up clock while featuring a slightly more modern istruction set architecture. As for its GPU it has an insanely low bandwidth while also coming from the old crappy VLIW5 architecure. The only issue I see here is the EDRAM.

As for the PS4 and xbone I don't think any PC's could hope to emulate either of them let alone PS4 because DDR3 has a low bandwidth. Even though xbone features DDR3 it has a bigger bus width giving it the ability to have more bandwidth than what PC's feature everyday on DDR3.  

So when all is said and done the WII U is by far the easiest to emulate disregarding the lack of documentation ofcourse.


Wii U has a Multi-Core (3) CPU.   Sports a High Definition GPU, not a VLIW5 architecure.  I wouldn't begin to ask what that is you made up.  It does sport lots of EDRAM in a customize chip.  Capital was used for R&D to make the Wii U a specially designed console.  Developers will to have to use the Wii U hardware a special type of way to make games.  The Wii U console punches above it's weight.  

Valve Steambox could very well outpower the PS4.  The thought that some other hardware can be the powerhouse other then the PS4 got your panties in a bunch. And you know nothing about emulation, I can tell.

VLIW5 is AMDs older GPU architecture which, based on some pictures of the WiiU insides is likely what the GPU in WiiU is based on. The "High Definition GPU" is marketing talk as most mobile phone chips sport "High Definition GPUs". 

He's probably right about the emulation. The CPUs in all three next gen consoles are all fairly weak and relatively easy to emulate in raw power terms. The core architecture is supposedly the same for WiiU (from Wii) so even with its multi-core nature, it'd be relatively simple to do. The GPUs and emulating the specific drivers for each console's GPU is more problematic. As he said, bandwidth would also be an issue and generally, the hardware you're running an emulator on needs to be significantly more powerful compared to the device you're emulating. Therefore, WiiU as the weakest of the 3 would be the easiest to emulate.

I don't think anyone would bother though.