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First off, if anyone is going to do a 2D Metroid, it needs to be Nintendo. They did a fantastic job with both Fusion (despite it's flaws it was still fun), and especially Zero Mission. THOSE same people need to tackle a new (preferable HD) sprite based 2D Metroid.

I wouldn't be dead set against Retro doing another Prime game, but I also don't think there is any need, whatsoever, for them to do another one. The trilogy was pretty self contained, as events taking place between Metroid 1 and 2. That's fine. Why draw it out even more? On the one hand, would an HD Prime game be gorgeous? Of course it would. Would they probably make it very well? Of course they would. However, the key figures behind the Prime Trilogy are no longer working for Retro, so not only is there the risk of it not being the same/as good, but there's also just the fact that I personally don't feel there is major justification (beyond money) to make another Prime.

I'm also a bit sketchy on a 3rd person 3D Metroid game at this point. Other M was horrible, hands down. Nintendo supremely fucked up by allowing buffoons like Team Ninja to handle one of their properties. As soon as I knew they were involved, I feared that the game was going to have the same shitty design problems that made me dislike their 3D Ninja Gaiden games. And though I maintained optimism and hoped that it would still turn out to be a good game, it wasn't. I was right, it had the exact same shitty camera, floating platforming, iffy hit detection, "meh" level design........you name it. All that is to say nothing of the absurd notion of flipping the Wiimote around to a FPS view (where you can't move) to fire missiles. That made boss fights arguably the worst boss fighting experience I've ever had in any game. It was just far too slow and tedious for what they were asking you to do. And to top it all off, the story was god awful, and the characterization of Samus was a joke. Almost nothing about that game was really worthwhile, which is a damn shame.

That of course does not mean a FAR BETTER development studio than Team Ninja (which wouldn't be hard at all) couldn't take a 3D Metroid concept and making it work. But honestly, I don't have any strong desire to play Metroid in 3D. I just want another good 2D Metroid. Either take Metroid 2 and give it the color "Zero Mission" remake treatment it has so long deserved, or give me a brand new 2D Metroid, in gorgeous HD that I can play on my big screen, spites not polygons, and erase some of the story mess that went on at the end of Fusion, and come up with something that is actually worthy of a sequel to Super Metroid (storywise and otherwise).

That's what I want to see. As for Retro? I still want to see them make their own IP. They are not just the Metroid and DK studio, and I would be pretty sad to see them just go from making another DK, to another Metroid again. They can do more than that, and I want to see it. I wouldn't be totally against them making a Star Fox, IF they did it right and made it play like SF64 (just better). But I'd still rather have Nintendo make that themselves too. I'd really just love to see Retro make something that is wholly their own, just to see what they could accomplish.