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richardhutnik said:

My first exposure to the Wii U was a demo of Rayman Legends.  The game seemed to be pretty good, but I then found out the second screen really didn't do much for me.  What seemed to be something of interest before trying went into hesitancy.  

Now, I went to an event, and tried the Wii U again.  This time, I tried NintendoLand.  The second screen didn't resonate with me at all.  I found the Donkey Kong game had me fixated on the second screen all the time, with myself forgetting to look up.  Other times I try but lose my place.  So, I don't get it.

My not getting this here, and would like to maybe get what I am missing, is that, unlike the DS, I have to move my entire head to look elsewhere, as opposed to the DS where I merely move my eyes, so it is less disruptive.  

I can see the WiiU second screen serving as a way to be able to kick a kid off the main screen, as a touch pad to do stuff turn-based and perhaps put it on the floor when trying to do golf.  Beyond this, I just don't get it.  

Can someone here explain what I am missing and why this is supposed to be appealing?  I am not getting it.


yes you are missing something. The same thing I am missing with the 8GB of RAM on the PS4, it is just not appealing to me throw money for that. Same with the XBOXONe that has....damn it does not have anything different.