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no mr. molyneux, it is impressive to get probably above 1 billion in revenue in one week for a game which can only sell on two devices which sold ~160m combined and without sucking out the customer with purchasable goods so that some addicted will pay thousands of bucks in their mobile game just to get the new green costume or to build the building faster. that's a way of taking advantage of one of a big problem many humans have - to get addicted to something so much that they can't stop thrwoing money on it.

the success of some mobile games is obviously also impressive...