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RolStoppable said:
Never had an issue with the fetch quest, because it didn't interfere with my playstyle of searching the world for upgrades once I got all the key items. It was just a thing I had to do on top of what I was going to do voluntary anyway.

My biggest gripe has always been the fact that Retro sent you back and forth a few times in their first Prime game. Get item A right before point X, return to point Y to get item B and immediately go all the way back to point X. I don't mind backtracking per se, but this kind is a straight path back and forth instead of a loop where you pick up other stuff along the way.


Didn't have an issue back in the day. And I agree that it wasn't thaaaat bad, because (as you say) you have new abilities when you revisit old areas and then you find all those epic power-ups etc.

"My biggest gripe has always been the fact that Retro sent you back and forth a few times in their first Prime game"

That actually bothered me more - sorry that it wasn't so pertinent in the OP. I agree completely; it felt as though I was doing shuttles at one point and it was a little bit in bad taste I felt. But it's minor to me anyway.

The backtracking done amazingly most of the time.

May I ask, what did you think of Prime 2? I went to Uni when I got it and stopped about half-way through (I'm so lame) and shit got in the way. Worth it? It felt a little artificial, i.e. they took the exact same elements from Prime and just reskinned them. It felt like an excuse to do the same things again. The dark aether thing was ok-ish. (being super critical here go easy)