the_dengle said:
Fair enough. But sometimes we know (or can guess) enough about the developments costs of the game, or sometimes a sequel sells dramatically less than its predecessor, or sometimes the publisher comes right out and says the game sold below their expectations. Sometimes the publisher fires the developer who made the game and drops all support for it. These are signs that the game might be a flop. Rayman Legends, on the other hand, is selling roughly as well as Origins sold, and that apparently sold well enough to merit funding a sequel. |
that really doesnt mean anything, as alot of seqeuls get made simply because it is cheaper to use the same assests over again, especially this gen when dev costs went up so much.







