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tbone51 said:
Mensrea said:
Because it shares almost nothing with classic 64 style mario.

No stars, no exploration, simple straightforward worlds, no 8 way movement, timer on levels, etc.

This is all further aggravated by the fact that the game looks woefully, dreadfully, uninspired. Seriously, production values for this look NSMB levels. After galaxy level productions with amazing music, amazing art, and the pushing of their system, this looks like shite.


its not suppose to be a galaxy successor. Its a 2D mario in a 3D environment hence the very similar layout (timer/goal/power up/etc). I understand you dont like SM3DL but dont downplay this like its bad wenlots of people loved SM3DL, its a HD Mutiplayer version that will be tons of fun. We will get our SMG3/Universe around 2015.....Hopefully

That's just not acceptable to me. The wii U is having a ridiculous drought that should have been stemmed by a galaxy succesor. Galaxy came out at around the same time in the Wii's lifecycle s SM3DW will come for Wii U. Essentially for me this means the drought is extended til spring when MK hits.