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Th3PANO said:
fatslob-:O said:

Look I'm ok with zelda having some puzzles here and there but make that a side content and not something that is used to force the user to go through to progress the story. 

Like I said it's there since the first game and it won't change.

EDIT: it makes you think. There are enough games where you can rush through the story by killing everything.


So your saying that you don't have to think in combat ?