By using this site, you agree to our Privacy Policy and our Terms of Use. Close
osed125 said:
  • No backtracking
  • Make it as nonlinear as possible

If you think about it, that doesn't really go together. You want a deep, meaningful world you get to know better while playing and exploring? There's bound to be backtracking. If you only speed through every area once, nothing has the time to grow on you. 

Skyward Sword was incredible in that regard.