_crazy_man_ said:
Does that include the handheld Zeldas? (Minish Cap, Spirit Tracks, Phantom Hourglass?) |
Hmm, those are pretty easy too.... like the enemies and bosses in all of them are about the same difficulty as WW. Phantom Hourglass had the easiest dungeons out of all of those, including WW. They increased the complexity of the dungeons in Spirit Tracks after PH and I remember getting stuck a few times, and that mini game where you had to avoid the enemy trains gave me a few headaches. I remember with Minish Cap, there were only four main dungeons or so and I remember thinking the game was relatively short. It was a pain to do all those kinstone fusions though. But yeah the enemies or bosses weren't all that challenging in that game either.
I guess for the size and scope of the game, I think Wind Waker is the easiest. Those handheld games hadn't crossed my mind until you mentioned them lol. But I guess Phantom Hourglass would be the easiest of them all just because every dungeon in that game is a breeze.







