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binary solo said:
WrathofTank said:
I don't think this will push the industry forward at all. I don't want them to push female lead characters unless it is a natural fit.

What the fuck is a "natural fit"? That's like saying women shouldn't be in the police, or be firefighters or be on the front lines in the military. That there is an inherently sexist statement.

There is NO role that women / girls can't fill naturally that is an essentially male role.

Existing characters can't be morphed into women / girls. No one is expecting Mario to become Maria, or Master Chief to become Mistress Chief, or Nathan Drake to become Nicola Drake. But what is inherently wrong with the next platformer mascot to be a female character, or the next FPS hero to be female, the next Action/Adventure icon to be a woman?

The new Tomb Raider shows the female action/adventure lead  can give strong sales in a realistic / non-stylised setting. Heavenly Sword proves a great hack'n'slash can be centred on female protagonists and not just man-mountains like Kratos.

See, his comment is made that because he's saying he doesn't want something for the sake of having it. Marking off things on a queue to please people will just drag the quality of the game. Until writing gets better in gaming, I think they'll keep sticking to easy things.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

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