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JWeinCom said:
Ugh. Ridiculousness.

A company's health is not measured in dollars in the bank. Money is but one type of asset a company can have. Cash in the bank is a very low yield investment. Conservative companies like Nintendo like to have a lot of money in the bank. Other companies prefer to invest in riskier propositions that have a higher payoff.

A company does not go out of business the moment that they run out of money. Companies have many other liquid assets that can be sold off. Furthermore, companies can operate, often for a long time, in a state of debt. Marvel for instance was heavily in debt throughout most of the 90s, and eventually recovered when their movie business took off.

I can't say how healthy Capcom's business is (I'm too lazy to go through their numbers), but I can say that the analysis presented in that article shows that the author has the business acumen of a toddler. But, if Capcom does wind up going out of business, I'm sure Comcept would be willing to buy Mega Man...

I wish people would listen to you, or others. I understand people want to hate capcom. But, compared to a lot of companies this gen they're doing dandy financially speaking. This is the thing for the last 11 years.  http://www.capcom.co.jp/ir/english/data/pdf/annual/2013/annual_2013_03.pdf

-In 2013 their Revenue is the highest it's ever been (Which isn't really that good of an indicator of a whole lot. But it indicates a few things).
-They had a net income of 31.6 million dollars, but this was a 1/2 as much as every year this gen except for 2009. But, they have profited every single year this generation.
-they have assets worth 1.11 billion dolars which is the highest it's been in that time span except for in the single years of 2003 and 2009. During those years which the assets were valued less than 2% higher. From 2012 to 2013 their assets actually grew 4%.

Despite this, they had many underperforming games during that time period. With these underperforming games they still made a profit. People can take that as a good thing, a bad thing, or both. The cash easily could have been spent on a numerous amount of other assets (IE future game development), etc. It didn't just disappear and become worthless.