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morenoingrato said:
Although I played both, Asylum is not *that* essential. It's a great game, but City is way better.

I say go for it.

Highly debatable.  Both are open world,.  In my opinion, City has a larger world,and more villains while Arkham has a smaller world that's more detailed but offers better  gameplay.

What City does right is that it has more villains and some actual unique bosses, something Asylum doesn't have at all.  What it doesn't do right is that because of the grappling hook, they don't add any platforming portions into the game aside from the beginning when you play as Bruce Wayne.  You just use your grappling hook to get everywhere.  In areas that you're locked in with henchmen, where you can grapple to literally any railing so there's far less of a chance that you'll get seen by an enemy since you can grapple away literally anywhere.  Outside in the city itself there are a lot of reused buildings.  Literally constantly.  Constant travel back and forth from places means that you won't be able to get past certain points without grappling and as slow as it is to walk back and forth between those places will just make you grapple back and forth regardless.  Additionally, the Old Mill, The Museum, and Wondertower which consists also of the Subway and Underground are the largest areas in the game, while each area in Asylum is as big as any of those areas.

Arkham Asylum is open world but it's more contained, more detailed.  You don't have a huge city that constantly reused building.  Each and every area in the Asylum, whether it's outside or in is detailed.  The grappling hook doesn't work on anything.  It actually doesn't work on anything except gargoyles for most of the game.  So in elevator shafts, or certain areas that are vertically scaled, Batman has to platform and climb his way to the top.  In areas that henchmen are walking around trying to kill Batman, he can't just grapple to any ledge.  He can't even grapple to a gargoyle unless he's close enough.  This means that you're going to be down there with the henchmen actually having to use different ways to get around, or sneak around to behind the henchmen in able  to get them. 

Combat is mostly the same, with a couple extra enemies or weapons added on City, and couple of tools added, with the removal of the triple batarang and the triple batclaw.  I actually liked using the batclaw to pull down weak walls, another thing not included in City.