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zackblue said:
fazz said:
^Actually, you listed the Xbox effective data rata which is 400Mhz. Yeah, I've always said that almost every spec out there is 'assumed', but remember that 'some' people tend to forget that and take everything as fact :|

Strange.. I have been inspecting your posts, it seems you think the wii is powerful enough to run both DMC4, and resident evil 5, and also state that people should not say anything about the wii's power, since they know nothing about it. Though when its talk about crysis on the ps3, you immediatly state that it cant even run on medium settings without having FR dips. I should have posted this on the other thread, but I would tell you that you know nothing about the ps3's power to speculate what setting crysis could run on the console.


No, because pretty much every spec of the PS3 is out there, confirmed by Sony, IBM and nVidia and we know how demanding Crysis is on the PC. We know that the PS3 has less than 500 MB of RAM total to use on the game. We know that Crysis, even on medium, needs around 2048 MB of RAM on system plus at least 256 MB of video RAM. And a GPU like the one in the PS3 (RSX/GeForce 7800) is known to not being able to run Crysis that fast, even with faster memory bandwidth than PS3. In the case of DMC4, we don't know how demanding the game is on the PS3/360. Also, it's not even one of the best looking PS3/360 games out there, while Crysis is the best looking game ever. Plus, the architecture of the Wii is barely known at best.

Also, can you quote me where I said DMC4 or RE5 could be ported flawlessly to the Wii? I'm sure I said it on the RE5 thread, and probably on this one too: "480p, 30fps, less texture detail and less model detail". That pretty much sounds like what I said about Crysis on the PS3/360.