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kupomogli said:

The reason 30fps is what most devs aim for is that while you can notice it, it still looks somewhat smooth. 40fps and up will look smooth to most people. Supposedly though there's no one that can visually tell the difference between 60fps and up, although higher framerate, even beyond 60fps is still good since it'll react better to what your input was. You might not notice the difference, but it's there.

Otakumegane said:
The "feel" of 60fps.

"30fps but feels like 60."   -Ninja Theory talking about DmC.

It's easy to see 120 vs 60 lol. Heck it's even possible to see 240 vs 120. Just track an object as it moves across the screen. You will see stutter.