The Elder Scrolls Anthology out today on PC in North America
The Elder Scrolls Anthology has landed in the US on PC. Announced back in August, the bundle comes with all five Elder Scrolls games and expansions.
The package includes some bonuses as well such as five map prints showing Tamriel, Iliac Bay, Morrowind, Cyrodiil and Skyrim.
Hhere’s the full game content:
The Elder Scrolls Arena
The Elder Scrolls II: Daggerfall
The Elder Scrolls III: Morrowind
– Tribunal
– Bloodmoon
The Elder Scrolls IV: Oblivion
– Knights of the Nine
– Shivering Isles
The Elder Scrolls V: Skyrim
– Dawnguard
– Hearthfire
– Dragonborn
The pack will set you back $80.
http://www.vg247.com/2013/09/10/the-elder-scrolls-anthology-out-today-on-pc-in-north-america/
Vin Diesel reassembling Tigon Studios to create third Riddick game
Vin Diesel’s Tigon Studios has been reassembled, according to the actor, in order to deliver a third game in the Riddick series.
Speaking in two separate interviews, recently withScreencrush and with IGN back in July, Diesel said he has “reassembled” the Starbreeze team behind The Chronicles of Riddick: Escape from Butcher Bay “to create the third game.”
“There’s this huge concept [behind the game] which is more of a MMO game that would be centered around people being able to play mercs and it’s basically the merc trade,” he said to IGN. “There’s a very cool game concept behind that. So we got our guys in Sweden that were part of Starbreeze and we’re pulling them back together to make the next Riddick game that we’re really excited about.”
Diesel said the team made the two prior Riddick games as a way to “flesh out the mythology more,” without having to spend “tens of millions of dollars” by doing it through films.
“So it was kind of us being resourceful in some ways and using a less costly medium, the video game and the animatics and the cinematics in the video game, to, you know, expand the universe,” he said.
The latest Riddick film is now in theaters and it pulled in over $18.7 Million last weekend.
http://www.vg247.com/2013/09/10/vin-diesel-reassembling-tigon-studios-to-create-third-riddick-game/
Society dicates that till the age of 12 all birthday party guests should be given a bag of goodies at their departure. It’s a law of parties that has passed down for generations. As GOG has just turned five we can look forward to another seven years of game bundle goodness.
The concept is simple. First thou shalt load the GOG game page, the shalt though pick five games, no more, no less. Five shall be the number thou shalt pic, and the number of the picking shall be five. Six shalt thou not pick, neither pick though two, excepting that though the proceed to five. Eight is right out/ Once the number five, being the fifth number, be reached, then clickest the buy button.
Here art the game’s selected for discount:
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Alan Wake's American Nightmare
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Alan Wake
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Blackwell Bundle
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Primordia
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Torchlight
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Tiny And Big: Grandpa's Leftovers
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Miasmata
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Zafehouse: Diaries
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Strike Suit Zero
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Evoland
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Driftmoon
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Puddle
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Sword Of The Stars: The Pit
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Waking Mars
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Cat Lady, The
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Lucius
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Stacking
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Omerta: City Of Gangsters (all Dlcs Included)
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Anodyne
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Dyad
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Slender: The Arrival
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Penumbra Collection, The
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Signal Ops
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Amnesia: The Dark Descent
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Shattered Haven
http://www.pcgamesn.com/gog-celebrates-birthday-pick-5-bundle-sale
No shooter mechanic has managed to top bullet time for imbuing a scene with a sense of awesome. Considering Max Payne did that more than ten years ago all shooter developers should make a sad face.
SuperHot doesn’t replace bullet time but it does develop it.
It’s free, too, so there’s no reason not to play it and feel awesome this evening.
SuperHot’s simple. The game is playing in super slow motion when you stand still. When you move the world speeds up. While your enemies lineup to shoot you to shribbons you need only stand still to spot the trajectory of their bullets, plan a path to safety, and execute it. After letting off a perfect headshot, of course.
You can play it here.
It’s only a short game, more of an experiment in mechanics than anything but it’s pulled off with aplomb. The minimalist aesthetic, too, shares something with Frozen Synapse (another game that drips awesome). All those whites are stark reds give the game a sense of extreme clarity.
@TheVoxelman on twitter