NYANKS said:
And what aspects would those be? All I can think of is more well known characters. The level is design is arguable, imo, they are more colorful/creative than MK's levels. The weapons, just as cool. The music. I don't recall Mk's music, probably just the themes of the characters, in which case maybe a win. But CTR's music was fitting, and good. Graphic, you've conceded this to CTR already. Characters = Mk, I guess. Maps = CTR Graphics = CTR Music = I would concede and say MK, I guess. Weapons = comparable, both very good imo. Gameplay = make your case, but I can't really see what MK has on CTR.............. Fun Factor = CTR was more fun and vibrant than MK 64 imo. Please be more detailed if you wouldn't mind. :)
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Yeah, sorry I didn't go indepth with my explanation earlier.
Characters = MK has more likable characters, characters you actually want to play with
Maps = I'm going to have to say MK, it's much more enjoyable for someone who just starting out (I was really young at the time) and I find CTR maps too hard for newbies
Graphics =I personally think MK looks slightly better.
Music = MK
Weapons = banana peels makes more sense than Apple core. lol, I'm going to have to go with MK
Gameplay = I find MK more intuitive, but I do like boss battles on CTR
Fun Factor = I'm going to have to go with MK, I enjoyed MK a whole lot
Most of them are pretty debatable and differ from person to person though.
But I would looooove to see a crash game using R&C engine, Love that vibrant color and cartoony looks.
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