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famousringo said:
Slimebeast said:
Yes, like many have said already, their projects have too big budgets. All the former Eidos studios are too big.

It's just unrealistic for mid-market games, most of their games are 3-4 years in development on 150 person teams.

The next commercial failure is Thief.


From everything I've read, Thief is headed for critical failure as well.

Sadly I have got the same impression. I hardly have seen any previews at all though.

Have you followed the game a lot?