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What I like about halo is that its a complete game. It has a good single player campaign, as well as a diverse set of multiplayer game modes. Personally, for the last 3 years, most of my gaming time is spent on multiplayer PC FPS (currently playing alot of UT3 and COD 4). Though I would say no aspect of halo is great, it does alot of things in a very good way. Good campaign mode with fun firefights plus lots of people to play against in various multiplayer games plus some neat extras like vehicular combat and global stat tracking. Yeah, both UT and Battlefield (my favorite online FPS series) are better multiplayer wise but they either have garbage posing as a campaign mode, or don't have one entirely. Comparing halo to half-life is unfair as the modability that the source engine has is something that console users won't get to enjoy any time soon. Comparing halo to goldeneye and perfect dark is pointless; those games are 2 generations old (I'm not counting perfect dark on xbox) and if you want to play a FPS on a console, you are buying a xbox and halo; you aren't ebaying a N64 and those games.

On a side note, to the person who bitched about regenerating health in FPS; get used to it, as it is here to stay. Call of Duty (one of the the most popular games out on both consoles and pcs) has it, Crysis has it, even third person shooters like gears of war and uncharted have it, along with other stuff I can't remember right now. If you are gonna give your position away by popping off, you best make sure you are set up to finish off your opponent.