| Tom3k said: I see that you still live in your La-La Land of technical ignorance. The GPU in 3DS is called PICA200. It's not called like that because it's 200th model, but it's called like that because it's a PICA GPU clocked at 200MHz. At that frequency it gives 15,3 million polygons. Too hard for you to understand? Well use the google then http://www.dmprof.com/english/e_products/e_pica_200/ . The GPU in PS Vita is PowerVR SGX543MP4+ that does 140 million polygons @ 200MHz (~35/ core). The CPU in 3DS is Dual-Core ARM11 closked at 268MHz. The CPU in Vita is Quad-Core ARM Cortex A9 clocked at 800-1000MHz. While everything in OP is biased and is reflecting posters opinion, the hardware specifications are NOT. They are as they are. Nintendo at time of 3DS's release used a 4 year old GPU!!! for crying out loud... The CPU is as well heavily outdated when compared to Cortex A9, and of course clocked lower.
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http://en.wikipedia.org/wiki/PICA200
http://en.wikipedia.org/wiki/ARM11
Your CPU & GPU specs are copy & pasted from 3dsbrew.com, which is a bullcrap website.







