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Yes, I agree with this article because Nintendo is strong in Casual audience and their IP's more for selling their consoles but they don't have good third party support and very weak in Home consoles(wii just did hardware sales and first party software sales but not third party very much). If the Apple brought indie games to TV so many of the developers start developing for IOS since its profitable than Andriod and Nintendos portable might lose market share competing with IOS and android in future.

 

But, for Sony and Microsoft there is no competiton (in this category of Home consoles so they can survive) except Steam but PC generates less profit for Developers and retailers so only consoles are better for AAA developers.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.