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Adinnieken said:
larrysdirtydrawss said:
why would they do that instead of just one big efficient/easy(easier) gpu? i remember about a year ago or so there was a rumor(s) that was getting a lot of steam/attention of a discrete gpu in the ps4,and devs at beyond3d didnt like the idea at all,talked about complexity,how far away is it from the other gpu,efficiency issues ect ect ect.. there wasnt one dev/tech guy there that wanted this to come true over having just one big easier efficient gpu. there overall reaction on this was meh

This was kind of what I was hoping the conversation would have turned into in the actual rumor thread, but instead we can't have that discussion, we can only have the discussion of whether it is true or not and for some people if it isn't true there is no reason to discuss what a dGPU would mean.

If you're programming to hardware, I would imagine two GPUs would be difficult.  However, in the case of Microsoft, if you're developing the API as well as the hardware, I'm guessing you'd be able to simplify the process.

I don't disagree that a more powerful GPU would make it easier.  I imagine it's cheaper to license older technology though and a dGPU of the same power would be just as beneficial as one of more power.

There you go...