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why would they do that instead of just one big efficient/easy(easier) gpu? i remember about a year ago or so there was a rumor(s) that was getting a lot of steam/attention of a discrete gpu in the ps4,and devs at beyond3d didnt like the idea at all,talked about complexity,how far away is it from the other gpu,efficiency issues ect ect ect.. there wasnt one dev/tech guy there that wanted this to come true over having just one big easier efficient gpu. there overall reaction on this was meh