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Daisuke72 said:
Dark_Feanor said:
Too bad I think Halo 4 looks more beautfull and graffically demanding then The Last of Us.
If only tLoU had a battle area larger than a basketball court and more than 10 caracters models per level or veicles and debris...

Too bad that story and emotional attachment in tLoU are so good and intencive that make people think that every other aspect of the game is supreme.

lol is all I can say.

I always find it interesting how people view graphics.  Do people look at the overall things a game is doing or do they only look at how pretty the game looks.  Getting the pretty is pretty easy as you only have to limit what is on screen and reduce what the player can do at any given time.  Making open game worlds like Grand Theft Auto, BF4 or Halo takes a lot of balancing expecially when you throw in vechels and huge number of characters.

Case in point would be BF4 and Killzone SF.  I do not believe anyone would doubt that BF4 does more with a much bigger word than KZ but when comparing graphics people only notice that KZ seems to look better totally ignoring the scope of both games.