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Play4Fun said:

1, Well you're wrong.

As big a game as WiiSports was, one game does not carry momentum for a console. Without the steady release of 1st party games, the Wii sales would have been affected.

The system was not $250 because of 3D. Nintendo were selling the handheld for massive profits at that price. And if you look at the point at which 3DS sales really exploded, it shows that it happened when games like Zelda OoT, MK7 and M3DL released. So no, the 3D wasn't the reason the system didn't work, the lack of games was.

Customers avoiding it is the reason publishers won't embrace the concept? That what you saying? if i remember correctly, customers embraced the Wii  very early on, didn't seem to make many publishers start embracing the concept.

No, publishers aren't supporting the Wii U for the same reasons they haven't supported their past consoles. Doesn't have much to do with the gamepad.

And customers are avoiding it, because without the games, they don't have much of a reason to want it.

Nintendo-published on Wii, January-September: 8 (Released in February, April, April, June, June, June, August, September, respectively)

Nintendo-published on WiiU, January-September: 6 (Released in March, March, July, July, August, September, respectively)

As you can see, while the Wii did have 2 more titles released, it hardly had an overwhelming advantage to account for its massively better sales. So, I think, we can safely say that the slack there was picked up by Wii Sports, no?

Also, 3DS sold at a loss when the price dropped to $170, US, while the DSi sold for a profit at $125. So the difference in hardware pricing was at least $50. And I doubt the circle-pad or the minor increase in system capability led to that. We can assume, then, that the 3D accounted for a good deal of that. And no, you can actually look at the charts and see that 3DS sales jumped after the price cut, well before the games you're talking about arrived.

And let's compare again:

3rd-party games published on Wii, January-September: 56

3rd-party games published on WiiU, January-September: 10

As you can see, third-parties did embrace the Wii to a far greater degree than they did the Wii U.



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