dahuman said:
I think in the end, art style and design are more important, in my opinion anyways. We are talking about a company that made SMG based on Wii limitations and raped the scores with those 2 games(Still waiting for a Wii U one.... come on Nintendo.....) While the gap isn't as bad as something like the Wii to a 360 or PS3(The Wii was seriously underpowered compared to the other 2 7th gen consoles, by A LOT,) the Wii U can't exactly pull a Second Son without taking a lot of things out at the current devkit state, Bayo2 has me way more excited because the gameplay is much more exciting and dat ass. |
Oh I fully agree with vision over power. What I really like are artistic games that CAN'T look better; they're perfect. Like minecraft for example. Sure people have fun with HD texture packs, but it's not a game that could look any better with more power. Mario 3D is finally the same way. The galaxy games (in dolphin to fix that resolution problem) look just as good as 3D world.
Mario kart though, that's still not reaching the 100% artistic limit. 8 looks by far better than the wii version in dolphin.
Bayo has a good mix of artism but dat ass would look so much better on PS4/stronger hardware.