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Kresnik said:
PullusPardus said:

Neptunia is easier to make and is a "Low budget" title, compared to Tales of which is a pretty big game.


But... presumably that's in terms of development budgets.  What in localisation makes Tales of more expensive?

My understanding of it was that you need the text translating & voice acting added.  Both of the games need this.  Both have lots of text and lots of voice acting.  Is there some other element to Tales?

 

I agree with you, though NISA leaves a lot of things unvoiced in the Neptunia games so Tales of is proabably a lil more expensive. I'm sure Bamco is turning profits on Tales of games, I think that most companies have unrealistic goals they want their games to meet and when the game doesn't meet those goals it's seen as a failure. If more companies had the mindset of Nisa and Xseed we'd see a lot more gems from Japan. Companies like Sega and SE want nothing but huge profits and if a game can't offer that they don't think it's worth their time.