| thekin said:
The reason the wii was judged differently, was because it was never marketed as a power horse that could do 720-30fps, if you remember the old wii commercials they were not about graphics, it was about having fun playing games, that was why wii games were reviewed based on the amount of fun you could get out of the titles. But that was not the case for PS360, their main marketing point was that they could do pixel shedders, 720p and constant 30 fps. So when the game could not fulfill these marketed expectations, the games got reviewed poorly. It is the same when you look at the indie market, best example are AMY and JOURNEY, AMY- was marketed as AAA indie horror game that could compete with the likes of silent hills. JOURNEY – was marketed as a game of exploration and discovery. You see in JOURNEY’S case, the dev did not market the graphics of the game as a selling point so when people played the game the main thing they focused on was “exploration and discovery”. But in AMY’S case the game was compared to other AAA horror games because that was what it was marketed as. That is the same problem the vita is having now, Sony and a lot of Devs keep saying and marketing the system as a PS3 but portable, so when people are reviewing games on it, they compare it to what it was marketed as, which is a Portable PS3.
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The reason why Amy was judged harshly was because the game was terrible, nothing to do with it being indie or marketed as a "AAA" or whatever








