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It's funny to see a Japanese developer arguing that Japan is boned and a western developer arguing that it's not.

I really hope Amaro is right that there's a revival just around the corner and that the Japanese are going to respond to technology and an increasingly global market better next generation than they have this one, but I have my doubts. The temptation to keep turning inward and focusing on cheap to make social and moe garbage games for an easy to understand market is a strong one.

"A lot of them have become recipes, where a spreadsheet game design is bluntly applied to the environment with little consideration to the actual experience, removing any sense of discovery and magic," he added.

I'll be damned if that doesn't ring true, though.