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Yeah, what else are they gonna say? I am sure they by now are nervous that they have a stinker on their hands, but it's too late to cancel it. The only thing they can do now is to fine tune the timing in how you attack certain enemies, in hopes that it will bring varied combat gameplay. And try to market the game with slick vid docs and fancy words the best they can.

Timing is their only feature to achieve interesting gameplay, since they ignored a complete button layout, combos, skill progression, sense of physics and weight, enemy variation and every possible gameplay feature outside of pure combat.