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Just about everyone that's tried Occulus Rift has been blown away by it. It's by far the most compelling thing in development right now in the industry.

Even Nintendo's Mr. Sakurai said this about Occulus Rift: “I experienced the ‘Oculus Rift’ VR goggles. You’d have to experience it for yourself to understand, so I won’t say much here, but I’m certain it’ll be a hit in the near future." And many other game creators have also been blown away by it.

Good for Sony for pursuing this. Quite frankly, I don't think everything in the industry needs to be made for children or broke college students. There's plenty of us gamers who are adults and can afford a $500 iPad or other electronic device if we want it.

If the experience is compelling enough and it works well with things like first person shooters and adventure games and racing games ... I'm in, even if its $300-$400. Move was just a Wiimote knock off and Move games have to specifically be designed for motion control which is a problem. But there's nothing stopping developers from adding VR support to many types of games but still allowing them to be playable for people who don't have the VR helmet. That's a big difference.