Zappykins said:
Well, unless they make active vibration on keyboards, I will be disagreeing with you. I supposed you could make a cool cockpit controller set up - like a modern plane. People make fancy set ups for driving games that seem really cool. A keyboard to me is just like being at work and typing. Might as well be at the library. Plus, the game is designed to play on a controller - that's how most of the demos have shown it. The feedback, rumble and triggers all work to make the game more immersive. The more immersive the better. |
I meant to say mouse and keyboard. feedback and rumble are the same thing really and it is a valid point but I can't say I ever notice it missing. I turn it off to save battery on the PS3 anyway. Triggers are a personal preference. You can burst a lot easier with a mouse and the aiming is just way smoother and more accurate. Unless they gimp the mouse to be way too slow it won't be fun with a controller because you will have no hope against anyone use M&K.








