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TheLastStarFighter said:
S.T.A.G.E. said:
TheLastStarFighter said:
There is some truth to what Bethesda is saying here. Because MS and Sony are not in the games business to make money, 3rd parties can go to them and say "make a system with these specs!", and they will do it, because they don't need to make money and do need 3rd party support for their division to stay relevant. Nintendo, on the other hand, can't and won't lose large amounts of money on hardware so that 3rd parties can have the specs they want. Whether the audience will buy their product is another matter - I think it will but certainly the early Wii U sales indicate a younger audience has been the early adopters.

I think Nintendo did anticipate slightly weaker offerings from Sony and MS. It was widely known that 3rd parties were asking for upwards of 8gig of RAM. Usually hardware makers give them less than what they want, so I think Nintendo was expecting 4 gigs on PS4, keeping the 2 gigs on Wii U reasonably close. I think this is a result of Sony switching to the paid online model like MS. Nintendo really needs to adapt this model as it has allowed Sony and MS to hide the true cost of their systems in yearly fees. The PS4 and XB1 would be money-losing disasters if not for the extra $50 owners will be paying each year. If Nintendo also had such revenue it could have up-spec'd the Wii U considerably.


Nintendo could've afforded to make the Wii U more powerful, as the devs said and has been said year after year, gen after gen. They don't consult with anyone, they do what they want to do and when everyone else has worked with third party on what they want to make as well as what they like, Nintendo is left. The only time Nintendo gets the support is if Nintendo is working within spec range. Next gen its just not happening. When the 360 and PS3 get cut off the Wii U is cut off. Nintendo only has themselves to bla

It's not gen after gen. It's a very recent thing. And Nintendo was very wise to make Wii so weak. Time will tell if it was wise to not spec the Wii U a little better.


Nintendo was not wise if they wanted third party support. They didn't know how powerful devs were truly expecting the next generation to be. Look back at reggies statements on CNN about how powerful their version of COD was and how the CNN anchor. If their graphics were dramatically better than the PS3 and 360 they would be on par with the PC version of CD which of course, its not. Time has already shown that the Wii U is already being pushed. The only major advantage the Wii U has is a ram advantage over the current gen consoles and slightly better graphics. Even in BF4 the PS4/XB1 version of BF4 will be at high settings opposed to ultra high settings on PC at its max and and current gen consoles will be at medium to low settings (most likely low just like . The Wii U by all means should be equal with Sony and Microsofts next gen consoles, but its just not going to happen.

This is the video where Reggie talks to the CNN anchor. I used to defend Nintendo about this stuff....sorry....not anymore. I learned my lesson after doing a little research.

http://www.youtube.com/watch?v=137X2LcF-wM&feature=player_embedded#t=261

As I told Devil Rising, not only would devs have to dumb down the multiplats for Nintendo (which theres no problem as long as the 360 and PS3 are being supported) but they would also have to find the resources in tandem to make games for the same dumbed down multiplats the 360 and PS3 are getting. If the games come late? Ok, it makes sense to create a special ported version, kind of like Sony's DLC policy on late games, but with Nintendo they expect devs to break their backs for them and thats just not going to cut it any longer. 

The only company that seems to have a contractual dispute with Nintendo is EA. They both need to get it together there to have an agreement of the online and location of Origin so Nintendo can at least experience more EA titles outside of Mass Effect 3 (which should've come with the trilogy).