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Nadwki said:

The way I understood it when Sony brought Gaikai was that it would not be rolling out any time soon anyway and it was just a way for Sony to get into game streaming tech. The potential is huge for Sony in the years to come to be able to stream there products to all sorts of devices, so they are going to get it up and running but it will take time.

 

The impact on Sony’s PS3/PS4 business will likely be minimal, at least for the next few years. The PS3 is Sony’s core gaming console and has a dedicated fanbase of millions of players. Cloud gaming is a project a number of companies are working on, including Nvidia, but consumer network infrastructure isn’t up to the task of handling a full game launch. Popular titles have been known to sell 4-5 million copies in a matter of days; it’s highly unlikely that Gaikai’s network could currently handle the load. That can change, but building local data centers to keep latencies low will take time. That’s part of why the PS4 (supposedly codenamed Orbis) is built around conventional console hardware. Sony will probably offer Gaikai as a service for PlayStation owners, but it’s got a vested interest in giving gamers reasons to buy a product, not stream it.

http://www.extremetech.com/gaming/132178-sony-buys-cloud-gaming-service-gaikai-in-an-attempt-to-revitalize-electronics-business


Of course, there is a lot of potential in it. But at first you have to spend a lot of money to establish a stable, reliable and fast infrastructure with data-centers all over the world.