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SvennoJ said:
Mmmfishtacos said:
Zappykins said:
RenCutypoison said:
Nice article, very interesting.

Now I hope nobody will try again to say that xbone memory bandwith is over the ps4's by adding eDRAM and DRAM's bandwith. That's getting old.

I know! Like you even need to show that.  Cause the Xbox One has 15 additional Co-processors, and Sony is telling it's developers to use the PS4 GPU to produce sound. Yes, the Xbox One has seperate processors to handle the sound why others have to made to on the GPU.

The Xbox One CPU is one of the largest chips ever made.  Isn't it kinda funny how some are so scared of it.


What where did you get that from? 

Cerny says the PS4's custom silicon incorporates not only the CPU and GPU, but also a "large number of other units." The chip has a dedicated audio unit to perform processing for voice chat and multiple audio streams. It also has a hardware block designed explicitly for zlib decompression. The main processor is backed by a secondary chip that enables an ultra-low-power mode for background downloading. In that mode, the CPU and GPU shut down, leaving only the auxiliary chip, system memory, networking, and storage active.

http://techreport.com/news/24725/ps4-architect-discusses-console-custom-amd-processor

I have more faith in Sony for sound then MS. The ps3 can handle all audio formats, upto uncompressed 192khz 24bit 7.1 and even transform Dolby True HD to 1.5 mbps DTS optical output on the fly to work with my older amp. MS has some catching up to do, 360 can only handle 640kbps DD 5.1

It would be nice if we get some games with 96/192 khz surround sound with all this dedicated sound hardware.

In regards with your first statement - good luck with that.  My Sherwood receiver has lasted twice as long as my Sony one.  But my Sony speakers are still going strong.  I would agree with the 2nd part if it was completely accurate, but that is only true if go you 2 channel.  I like 5.1 or better - so they are both about the same.  (http://manuals.playstation.net/document/en/ps3/current/settings/audiooutput.html)

In response to your second statement.  Yes, I absolutely agree.  I would hope they both do 192 khz sound.

I remember the day I played a CD and an LP back to back.  Even I could hear that the LP sounded better, more 'alive' if you will.  It was a sad day where I felt betrayed by technology.  Those 'old guys with the golden ears' weren't making stuff up.  But I did notice a nice improvement with DVD over CD for sound quality.  Higher sampling rates are better.

I also think 60p is to slow.  If you want to start another thread and we can discuss 120P and 192 khz and how even mere mortal would probably enjoy it better.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!