CGI-Quality said:
I really don't think it is on the quality of the developer here, although I realize they don't have the best record, but everyone has to start somewhere. I still say it has much more to do with meeting deadlines (imagine the pressure you'd be under trying to launch a highly anticipated, years long awaited title, at the beginning of the gen, as an exclusive). In regards to Forza, you'd be surprised how much less goes into a racing game than a fighting game (much more collision/hit detetction, in a fighting game, for example). Both are pretty physics-heavy, as well. |
Well, if these guys crack under pressure, and then air on the side of laziness, maybe they shouldn't develope games.







