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zarx said:
Slimebeast said:

Yeah, I know. That's why I'm a lil suspicious Witcher 2 only cost $10 million. Comparable titles like Dragon Age, Fallout and Elder Scrolls probably cost $40 million and up.

So even for a Polish dev $10 million sounds very cheap. What a bargain!


They are actually a pretty small studio  and they expensed the engine seperately (like Crytek and Epic do). Currently they have 150 people at their main studio that is across 2-3 game projects (~83 on the Witcher 3 currently which is aparently almost twice the number of people that were working on TW2) and the RED Engine (~15 people).

Bioware for comparison was over 800 people as of 2010, tho at least half of them were working on TOR. Skyrim had 100+ developers on that game alone, the Witcher 3 is aparently 20% bigger world and is a next gen game with cutting edge graphics, dynamic weather, multiple ways of completing every quest, and a 50h vs the 25-30h that bethesda claimed for Skyrim (took me about 10h while doing some side quests if I remember correctly lol) so pretty impressive.

Zarx, I like the Witcher, and Witcher 2 much more than skyrim (Which I don't really like that much).

But, I think you're inhaling too much CD Projekt fumes accepting what CD Projekt says as fact. Their 50 hours could be claimed just like skyrim which I agree was like 10 hours with a gazillion hours of sidequests. I also hope, that by adding all these things it doesn't go back to the bloat in witcher 1 which was lengthy and allowed multiple ways to complete quests but had a lot of fluff.

10.36 million seems reasonable reasonable w/o engine costs like you said. Factor in Engine costsand lower salary and you get a number comparable but to the costs of Dragon Age (Which was in development 7 years if I remember so it was not exactly the model of efficiency).