I'm not saying I'm for or against the idea, just wanted to hear other people's thoughts. I understand the concerns of back-tracking and tedium though.
Of course, this is all just speculation, but hopefully if it turns out this way, they'll have made smart design decisions that would prevent frustration. Maybe each dungeon would only "require" one item other than your sword and shield, but would be easier with other items...thus giving you choices and options again. Or maybe the dungeons would be "grouped" where you could do the first three in any order...but must have completed all three before moving onto dungeons 4, 5, or 6...that way dungeons four and beyond could require new items, but also make use of the items from the first three dungeons. Just ideas...will be interesting to see what the structure actually is. I just can't imagine there not being SOME freedom when you have KEY items available for purchase at the Item Shop.
Upcoming Games To Get
Definite: Kirby Star Allies (Switch), Mario Tennis Aces (Switch), Fire Emblem (Switch), Yoshi (Switch), Pokemon (Switch), Kingdom Hearts 3 (PS4), Monster Hunter World (PS4)
Considering: Fe (Switch), Donkey Kong Country Tropical Freeze (Switch), The World Ends With You (Switch), Ys VIII (Switch), Street Fighter V: Arcade Edition (PS4), Kingdom Hearts 2.8 Remix (PS4), The Last Guardian (PS4), Shadow of the Colossus HD (PS4), Anthem (PS4), Shenmue 3 (PS4), WiLD (PS4)







